Since 2008 the Dead Space series has wowed gamers with a re-invigorated sense of survival horror.
Super Mario Bros. 3 needs no introduction, you’ve likely played it to death, you probably even think it’s one of the greatest games of all time Continue reading “The Lost Levels of Super Mario Bros. 3” »
It’s the time of year where every gamer with an opinion pipes up Continue reading “Game of the Year 2012” »
Golden Axe: The Revenge Of Death Adder is a rather peculiar game. Continue reading “M.A.M.E. Said Knock You Out!: Golden Axe: Revenge of Death Adder” »
If you’re anything like me (Gods be good, you’re not), you spent most of your time during the sixth generation of consoles on a PlayStation 2 with an occasional, but welcome, experience on the GameCube. The Microsoft Xbox almost completely passed me by Continue reading “XBOX: Don’t Pass Me By” »
Long before the release of feature film The Matrix (1999), Remedy Entertainment began development on one of the most era defining shooters of its time. Max Payne was released in 2001 and even though I had only briefly played it on a friend’s relatively new Tiny PC, I never fully explored the trials and tribulations of Noir York City’s favourite detective until recently in preparation for the latest title in the series, Rockstar Vancouver’s Max Payne 3. Continue reading “Review: Max Payne 3” »
Micromon Mobile Monsters, What is it?
A Poké-clone (and proud). Moga Interactive is aiming to create a free Pokémon-esque experience for smartphones featuring branching story arcs, a massive sandbox overworld and RPG-like questing elements.
The devs, Moga Interactive, promise a “vast overworld where you can search, battle and catch over 100 monsters including rare and epic ones” if they reach their target of $43,000 by June 15th. The epic scope of the game and the sheer balls required to take on the Pokémon franchise make Micromon a fitting project to feature as the first in our Kickstarter Spotlight series.
On the 13th of March 2012, Tim Schafer, Double Fine and 2 Player Productions made history. Continue reading “A Brief History of Kickstarter AKA Double Fine Adventure and Me” »
It’s gotta be difficult to make any Resident Evil game in a post-Resident Evil 4 world, but Operation Raccoon City may have gained an advantage in bringing the best of both sides of the Pacific to this new co-operative shooter.
The UK videogame retailer, Game, has found itself in a state of dwindling resources (have they tried planet scanning?). Whilst the notion of this retailer becoming defunct sounds like it can do nothing but hurt the industry, the Level Or A Life team explain why the impending death of the only dedicated high street gaming chain will have very little, if any, effect on gamers.