Micromon Mobile Monsters, What is it?
A Poké-clone (and proud). Moga Interactive is aiming to create a free Pokémon-esque experience for smartphones featuring branching story arcs, a massive sandbox overworld and RPG-like questing elements.
The devs, Moga Interactive, promise a “vast overworld where you can search, battle and catch over 100 monsters including rare and epic ones” if they reach their target of $43,000 by June 15th. The epic scope of the game and the sheer balls required to take on the Pokémon franchise make Micromon a fitting project to feature as the first in our Kickstarter Spotlight series.
Continue reading “Kickstarter Spotlight: Micromon” »
On the 13th of March 2012, Tim Schafer, Double Fine and 2 Player Productions made history. Continue reading “A Brief History of Kickstarter AKA Double Fine Adventure and Me” »
Welcome to the inaguaral edition of MY BODY IS READY. Level Or A Life’s weekly thought dump of the past weeks happenings and look forward to future releases and revelations.
READY YOUR BODIES for…
Continue reading “MY BODY IS READY: March, Week 3” »
Contemplating the 20+ hours I spent with L.A Noire (2011, PS3) leaves me reeling and conflicted in equal measure, for three confounding reasons.
The first and foremost being how psyched I’d been personally for the title. Between the debut trailer way back in 2006 and its eventual release, I became smitten with the genre, so much so that when the title reared its head after a few years of radio silence, I was a ready and willing accomplice. The second reason is the initial shock and confusion that took a hold after I finished the game; how can a title manage to do so much right, yet lack a certain, essential cohesion between its narrative and gameplay?
Continue reading “For Your Reconsideration: L.A. Noire in retrospect” »