Since 2008 the Dead Space series has wowed gamers with a re-invigorated sense of survival horror.
Long before the release of feature film The Matrix (1999), Remedy Entertainment began development on one of the most era defining shooters of its time. Max Payne was released in 2001 and even though I had only briefly played it on a friend’s relatively new Tiny PC, I never fully explored the trials and tribulations of Noir York City’s favourite detective until recently in preparation for the latest title in the series, Rockstar Vancouver’s Max Payne 3. Continue reading “Review: Max Payne 3” »
It’s gotta be difficult to make any Resident Evil game in a post-Resident Evil 4 world, but Operation Raccoon City may have gained an advantage in bringing the best of both sides of the Pacific to this new co-operative shooter.
Right now, most people with any sense whatsoever would have their attention firmly fixed on Mass Effect 3. But if like me, you’ve already saved that galaxy and you want more biotics, Krogan and eezo, then the iOS powered companion shooter Mass Effect: Infiltrator may interest you. Continue reading “Micro Review: Mass Effect: Infiltrator” »
From the outset, Kingdoms of Amalur: Reckoning had the potential to be an absolute console smash. Melding the 100+ hour style experience to an exciting character action game sounded incredibly intriguing to me and many others. So why does a game with a scope not unlike Diablo and combat reminiscent of God of War fall flat? Continue reading “REVIEW: Kingdoms of Amalur: Reckoning” »